So Very Wrong About Games

#251: Game Design Trends

Feb 21, 2023
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Transcript
Episode notes
1
Introduction
00:00 • 3min
2
Game Review: God Tier
02:39 • 5min
3
Aliens, Another Glorious Day in the Core
07:46 • 2min
4
The Best Aliens Game Ever
09:48 • 2min
5
Spacehole vs Aliens - Is Spacehole a Better Game?
11:23 • 3min
6
Aliens vs Predator Miniature Game Review - League of Ancient Defenders
13:54 • 4min
7
Warp Gate Beyond - What's the Difference?
17:47 • 3min
8
Warpgate Beyond - The Base Game
21:01 • 3min
9
Code of Nine
24:29 • 2min
10
Trick Taking Game Review - American Psycho
26:11 • 2min
11
American Psycho
28:25 • 2min
12
Sabika - A Game About Building the Alhambra
30:00 • 2min
13
Sabika Review
31:40 • 2min
14
The Sabika - Is There a Lot of Money in the Game?
33:37 • 2min
15
Sakhlades - A New Game That Is Going to Be Out Soon
35:18 • 2min
16
Holy Grail Games Has Closed Their Doors
37:07 • 2min
17
Cosmic Frog - Best Game of the Year
38:42 • 2min
18
Is There an Overused Game Design Elements?
40:19 • 2min
19
Order Fulfillment in Euro Games
42:49 • 5min
20
The Gates of Loughang
48:12 • 2min
21
Is Rondell's a Game Design Trend?
50:19 • 2min
22
Dice on a Rondell?
52:26 • 3min
23
Rondell's and the Dice Development in Courier's
55:45 • 3min
24
Hansa Tautonko
58:38 • 2min
25
The Legacy of Crowdfunding Campaigns
01:00:51 • 2min
26
So Very Wrong About Games, Michael Walker
01:03:04 • 2min