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#251: Game Design Trends

So Very Wrong About Games

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Order Fulfillment in Euro Games

Catch up mechanics have been very much on the mind, especially in terms of Euro design for decades. Now they understand that people want the games close and no one wants to feel like losing so you have to put a veneer of hiding. I was shocked when war cry still had the old fashioned strength versus toughness comparison chart. But we don't do charts anymore. Charts are definitely on the way out as far as game design goes.

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