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#251: Game Design Trends

So Very Wrong About Games

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Rondell's and the Dice Development in Courier's

The key element to a Rondell is the movement, right? I put my worker or my action selection or my pawn or whatever on my die in this spot in the previous round. And by virtue of having placed it here in a previous turn, that influences where I can go on my future turns. You don't have that in those games. The wheel is just a way to slightly randomize or influence what the actions what the worker placement action does. So when I think of the overused sort of tired mechanism that predated order fulfillment, I think of table building. This too kind of a bit like worker placement to even a greater degree.

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