

002 - Big Data and Becoming a Video Game Psychologist
Apr 14, 2015
Chapters
Transcript
Episode notes
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23
Introduction
00:00 • 2min
How to Predict Customer Behavior Before They Make the Decision to Leave the Service
02:15 • 2min
The Importance of Big Data in Gaming
03:51 • 2min
The Importance of Social Science in Big Data
06:14 • 5min
How to Get 4,000 Responses Back From Online Gamers
10:56 • 1min
The Proteous Effect of VR in Gaming
12:23 • 3min
The Protease Paradox: A Study of Virtual Reality
15:15 • 3min
The Transition to Social Science in a Software Technical Context
17:53 • 4min
How Nick and I Transitioned to Ubisoft
22:21 • 3min
The Threat of Big Data at Ubisoft
24:58 • 3min
The Importance of Understanding the Personality Profile of High Spenders
27:50 • 2min
The Role of Psychology in Gaming
29:44 • 1min
The Maturity Curve of Analytics in the Game Industry
31:10 • 2min
The Gap in Predictive Analytics in the Game Industry
33:27 • 3min
The Importance of Psych Training in Gaming
36:08 • 2min
The Ethics of Tracking Behavior in Online Games
37:55 • 2min
The Future of Big Data
39:50 • 2min
The Facebook Effect and the Emotional Contagion
41:33 • 2min
The Future of Gaming Analytics
43:35 • 2min
How to Succeed in the Game Industry
45:50 • 3min
Skylines: A Reboot of SimCity
48:45 • 2min
The Power of City Skylines
50:19 • 2min
The Psychology of Games Podcast
51:52 • 2min