Think Like A Game Designer

Casey Yano — Designing with Detail in Slay the Spire, Mastering the Gaming Grind, Marketing dos and donts, and Building a High Trust Company Culture (#58)

Jan 16, 2024
Casey Yano, a true innovator in gaming, discusses game design, marketing strategies, and challenges faced during the launch of the hit game 'Slay the Spire.' They explore the importance of exploring different aspects of the gaming industry, the concept of lurp animation, conducting build reviews, designing encounters and room navigation, and the challenges and failures in game marketing. They also touch on the design of their company, the significance of UI/UX in game design, and translating physical board games into digital formats.
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