
Casey Yano — Designing with Detail in Slay the Spire, Mastering the Gaming Grind, Marketing dos and donts, and Building a High Trust Company Culture (#58)
Think Like A Game Designer
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Conducting a Build Review
The chapter discusses the process of conducting a build review for their game, where they select a random person to play the game, record the session, and identify issues that need to be addressed. They also mention the challenges of working on a procedurally generated game and managing a never-ending task list.
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Transcript


