

Episode 006 - Object-Oriented UX in Business and in Games with Caroline Sober-James (Rerun)
Dec 3, 2020
Chapters
Transcript
Episode notes
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
Introduction
00:00 • 3min
How Did You Get Into UX?
02:51 • 4min
What Is a Server Side Developer?
06:29 • 3min
UX UI - What Year Was That?
09:14 • 3min
How Did You Become More Audacious?
11:50 • 3min
Adaptive Past UX Week - Is There a Schedule?
14:39 • 2min
Are You Bringing Me Ideas?
16:50 • 2min
Leadership - Come Bring Me Your Crazy Ideas
18:45 • 2min
Do You Have a Day in the Life?
20:42 • 2min
Do You Know What Your Jam Is?
22:55 • 2min
Do You Have a One-on-One?
24:31 • 2min
What's Your Definition of Object-Oriented UX?
26:05 • 6min
How Do You Introduce Your Clients to the Process?
31:55 • 2min
Object Mapping
33:51 • 3min
Is There an Application for This in Game Design Development?
37:02 • 2min
Playing Video Games With Your Three Year Old
39:25 • 3min
OUx Talk - I Got Emails After Your Talk
42:47 • 3min
OUX Principles for a Startup?
45:25 • 3min
Do You Have a 10 O'clock?
48:10 • 2min
UX Design and Product Design - What's the Difference?
49:40 • 3min
OUXing - Is There a Future?
52:25 • 2min