
Episode 006 - Object-Oriented UX in Business and in Games with Caroline Sober-James (Rerun)
The Object-Oriented UX Podcast
What's Your Definition of Object-Oriented UX?
Object-oriented UX is a design methodology that has its basis in breaking down a problem domain into understandable pieces. It's not only a foundation layer for design, it's really afoundation layer for the overall solution. The OUx approach harkens back to work I'd done previously in, in a BA kind of role, gathering requirements for projects. That's all about focusing on the what's as well. Um, make them be proactive about it. Yeah.
00:00
Transcript
Play full episode
Remember Everything You Learn from Podcasts
Save insights instantly, chat with episodes, and build lasting knowledge - all powered by AI.