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Episode 006 - Object-Oriented UX in Business and in Games with Caroline Sober-James (Rerun)

The UX Level-Up

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Object Mapping

The cool thing about having them do it, especially if you have groups doing it, is that you can see where the differences are. It kind of highlights like places where there's not a shared understanding, which means to have a conversation,. But I've also done it when you just don't have as much time and sort through all that cruft. This work allows you to sort of validate does this reflect the things that we talked about? Does this reflect the robustness of these objects that we discussed as a team? Most of the time, the resulting UI just makes way more sense.

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