

53: Keeping it Short with Adam Robinson-Yu (A Short Hike)
Sep 25, 2020
Chapters
Transcript
Episode notes
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Introduction
00:00 • 5min
How to Make a Game That's Fun
05:21 • 5min
The Importance of a Humble Release
09:52 • 2min
How to Be a Successful Indie Game Developer
12:03 • 6min
How to Make a Hiking Simulator
17:49 • 2min
How to Make a Hiking Simulator
20:03 • 4min
How I Tuned the Controls for the Game
23:58 • 2min
The Importance of Jumping and Flying in a Walking Sim
26:03 • 4min
The Story of a Short Hike
30:26 • 6min
How to Play Sekiro: The Game's Story
36:07 • 6min
Animal Crossing in the Fishing Mini Game
42:02 • 6min
How to Build a Boat GDC Talk
47:48 • 5min
How to Make Twitter Work for You
52:44 • 3min
The Importance of Short Games
56:06 • 2min
How to Play a Short Hike
58:17 • 4min
The End of a Game
01:02:05 • 4min
The Importance of a Short Hike
01:06:25 • 4min
How to Play Super Mario Sunshine
01:10:07 • 2min
The Benefits of Using Smooth Shaders in Mario Games
01:11:58 • 5min
The Future of RPG Development
01:17:27 • 6min