
53: Keeping it Short with Adam Robinson-Yu (A Short Hike)
Eggplant: The Secret Lives of Games
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The Importance of a Short Hike
Doug: Being back in Stughan and being just like in the woods for two months was kind of another thing that kind of led me to appreciate nature more. Kevin Cleary asked, what is it about islands that make such great locations for games? The technical benefits seem pretty obvious, but what do you think are some of the deeper reasons why they're so popular? Doug: Every game is on island. I think it's more correct thinking more broadly. It also worked well for the structure of my game because there was a, the goal of the game was to get to the top of the mountain.
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