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Episode 175 – How Do You Run a Game in Two Hours or Less? (with Garrett Douglas)

Aug 28, 2025
Garrett Douglas, creator of Wayne Scotting’s Guide to the Very Small Folk, shares his expertise on running fast-paced tabletop sessions. He dives into the intricacies of managing a game in just two hours, offering valuable tips like hard scene framing to keep players engaged. The conversation also highlights unique game designs, the Kickstarter journey, and nostalgic stories from local game stores. Listeners will enjoy Garrett's insights on balancing mechanics and creativity to create memorable, quick gaming experiences.
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ANECDOTE

Early Ars Magica Experience

  • Garrett started roleplaying in high school and first played Ars Magica 3rd edition.
  • He later ran Ars Magica 5th edition in college and enjoyed troop-style play for wizard longevity.
ANECDOTE

Wayne Scotting Kickstarter Story

  • Garrett ran a successful ZineQuest Kickstarter for Wayne Scotting's Guide to the Very Small Folk.
  • He and a partner are finishing the PDF and will print extra copies for cons and backers.
ANECDOTE

Small Games and Con Favorites

  • Garrett has several small games on itch including Not a Deer and I'm In, a blackjack-based heist one-shot.
  • He runs I'm In at cons as a low-prep, high-improv party game.
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