

Roll For Topic
Roll For Topic
GM/DM discussions on topics related to running tabletop games. Each episode is a 30-45 minute conversation about one specific topic chosen by rolling 1d10 on a table of topics.
Roll for Topic's regular cohosts are Andy Rau and Chris Salzman. If you or your GM is interested in being a guest, drop us a line!
Roll for Topic's regular cohosts are Andy Rau and Chris Salzman. If you or your GM is interested in being a guest, drop us a line!
Episodes
Mentioned books

Aug 28, 2025 • 34min
Episode 175 – How Do You Run a Game in Two Hours or Less? (with Garrett Douglas)
Garrett Douglas, creator of Wayne Scotting’s Guide to the Very Small Folk, shares his expertise on running fast-paced tabletop sessions. He dives into the intricacies of managing a game in just two hours, offering valuable tips like hard scene framing to keep players engaged. The conversation also highlights unique game designs, the Kickstarter journey, and nostalgic stories from local game stores. Listeners will enjoy Garrett's insights on balancing mechanics and creativity to create memorable, quick gaming experiences.

Aug 14, 2025 • 35min
Episode 174 – Theater and Gaming with Andy Jones
Chris is joined by guest GM Andy Jones to talk about the intersection between gaming and theater and how good kids these days have it with being able to talk openly about their hobbies.

Jul 31, 2025 • 54min
Episode 173 – Mechs with Toby Shearman
Toby’s going to run a game at RfT Con 2025 about mechs! He comes on to talk through some design ideas and Andy and Chris get very excited about mechs!

Jul 17, 2025 • 48min
Episode 172 – D&D on the Beach, Blue Prince, and The Gunslinger
The hosts share a heartfelt tale of a beach trip filled with spontaneous D&D fun. They discuss the joys of playing role-playing games in unconventional settings and introducing younger players to D&D. Mixed feelings about fireworks displays provide a lively backdrop for their stories. Nostalgia hits as they reminisce about the 'Blueprints' game, exploring its unique mechanics. A deep dive into 'The Gunslinger' examines anti-hero traits and moral complexities, sparking a passionate conversation about character dynamics in gaming.

Jul 3, 2025 • 39min
Episode 171 – The Kids Are Alright
Chris shares the experience of watching his young daughter and her friends play D&D for the first time. What can jaded adult GMs learn from watching kids hack their way through a D&D adventure? And in what is becoming our regular book discussion segment, Chris and Andy discuss the gaming appeal of Stephen King’s The … Continue reading "Episode 171 – The Kids Are Alright"

Jun 19, 2025 • 39min
Episode 170 – How Do You Run a One-shot for Non-gamers?
Andy seeks advice about an upcoming game for a group of newbie players. But not before our hosts talk books, Andy excitedly describes his first trip to a swamp, and Chris reveals that his young daughter is about to make her first foray into TTRPGs.

5 snips
Jun 5, 2025 • 29min
Episode 169 – I Know a Guy and Changing Rules
Discover the excitement of navigating referral-based experiences, likened to thrilling side quests. Dive into the joy of trusting others in unfamiliar situations, enriching storytelling. Explore quirky economies in gaming, from prom attire to unusual character needs like a katana salesman. Learn how local economies enhance narrative depth and shape player choices. Finally, hear insights on adapting tabletop systems, focusing on player agency and innovative mechanics that elevate the gaming experience.

7 snips
May 22, 2025 • 43min
Episode 168 – Do You Replay TTRPG Scenes That Go Wrong?
The hosts dive into the idea of redoing TTRPG scenes that didn’t go well. They reflect on how recent media influences their gameplay, especially discussing the sentient droid from the Murderbot series. There's also a lively debate on narrative styles in gaming compared to literature and film. A home Cthulhu game revitalizes creative gameplay, while they emphasize the need for flexibility in storytelling. Finally, they humorously compare modern movie titles to classics, illustrating the importance of player enjoyment in games.

May 8, 2025 • 35min
Episode 167 – How Do You Use Weather in Your TTRPGs?
Does it matter in your D&D game if the weather outside is bright and balmy or cold and rainy? Are there ways to incorporate changing weather into a TTRPG that don’t just boil down to the occasional die roll penalty? Chris and Andy discuss, and Chris describes his experience with Bully Pulpit Games’ The Skeletons.

Apr 24, 2025 • 37min
Episode 166 – Do your characters have lives outside of the adventure?
Andy and Chris talk about the lives our PCs lead outside of the adventuring life. They also inadvertently pitch a very fun sounding game where you play a bunch of teachers.