

Roll For Topic
Roll For Topic
GM/DM discussions on topics related to running tabletop games. Each episode is a 30-45 minute conversation about one specific topic chosen by rolling 1d10 on a table of topics.
Roll for Topic's regular cohosts are Andy Rau and Chris Salzman. If you or your GM is interested in being a guest, drop us a line!
Roll for Topic's regular cohosts are Andy Rau and Chris Salzman. If you or your GM is interested in being a guest, drop us a line!
Episodes
Mentioned books

Oct 9, 2025 • 29min
Episode 178 – Stranger Things and Aliens
Andy and Chris talk about Stranger Things and then an issue that Andy had at the table with players and their pregen characters.

Sep 25, 2025 • 33min
Episode 177 – RPG Trivia from RfT Con 2025
Every year, we host a game convention in Ann Arbor. And every year, a highlight of the con is our obscure RPG trivia contest! This is the live recording of RfT Con 2025’s trivia segment. How does your RPG trivia knowledge stack up?

Sep 11, 2025 • 20min
Episode 176 – Autumn GM Plans and Convention Prep
Chris and Andy are busy planning RfT Con, but that doesn’t mean they aren’t brainstorming new campaigns they want to run. In this short pre-convention episode, they chat about the campaigns they’re gearing up to run this autumn/winter.

Aug 28, 2025 • 34min
Episode 175 – How Do You Run a Game in Two Hours or Less? (with Garrett Douglas)
Garrett Douglas, creator of Wayne Scotting’s Guide to the Very Small Folk, shares his expertise on running fast-paced tabletop sessions. He dives into the intricacies of managing a game in just two hours, offering valuable tips like hard scene framing to keep players engaged. The conversation also highlights unique game designs, the Kickstarter journey, and nostalgic stories from local game stores. Listeners will enjoy Garrett's insights on balancing mechanics and creativity to create memorable, quick gaming experiences.

Aug 14, 2025 • 35min
Episode 174 – Theater and Gaming with Andy Jones
Chris is joined by guest GM Andy Jones to talk about the intersection between gaming and theater and how good kids these days have it with being able to talk openly about their hobbies.

Jul 31, 2025 • 54min
Episode 173 – Mechs with Toby Shearman
Toby’s going to run a game at RfT Con 2025 about mechs! He comes on to talk through some design ideas and Andy and Chris get very excited about mechs!

Jul 17, 2025 • 48min
Episode 172 – D&D on the Beach, Blue Prince, and The Gunslinger
The hosts share a heartfelt tale of a beach trip filled with spontaneous D&D fun. They discuss the joys of playing role-playing games in unconventional settings and introducing younger players to D&D. Mixed feelings about fireworks displays provide a lively backdrop for their stories. Nostalgia hits as they reminisce about the 'Blueprints' game, exploring its unique mechanics. A deep dive into 'The Gunslinger' examines anti-hero traits and moral complexities, sparking a passionate conversation about character dynamics in gaming.

Jul 3, 2025 • 39min
Episode 171 – The Kids Are Alright
Chris shares the experience of watching his young daughter and her friends play D&D for the first time. What can jaded adult GMs learn from watching kids hack their way through a D&D adventure? And in what is becoming our regular book discussion segment, Chris and Andy discuss the gaming appeal of Stephen King’s The … Continue reading "Episode 171 – The Kids Are Alright"

Jun 19, 2025 • 39min
Episode 170 – How Do You Run a One-shot for Non-gamers?
Andy seeks advice about an upcoming game for a group of newbie players. But not before our hosts talk books, Andy excitedly describes his first trip to a swamp, and Chris reveals that his young daughter is about to make her first foray into TTRPGs.

5 snips
Jun 5, 2025 • 29min
Episode 169 – I Know a Guy and Changing Rules
Discover the excitement of navigating referral-based experiences, likened to thrilling side quests. Dive into the joy of trusting others in unfamiliar situations, enriching storytelling. Explore quirky economies in gaming, from prom attire to unusual character needs like a katana salesman. Learn how local economies enhance narrative depth and shape player choices. Finally, hear insights on adapting tabletop systems, focusing on player agency and innovative mechanics that elevate the gaming experience.