
Episode 175 – How Do You Run a Game in Two Hours or Less? (with Garrett Douglas)
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Mastering Two-Hour Tabletop Sessions
This chapter explores the challenges and strategies of effectively running tabletop RPGs within a two-hour timeframe. The speakers share personal experiences and insights on adapting gameplay for shorter sessions, emphasizing communication between game masters and players. They discuss techniques such as hard scene framing and setting character goals to maintain engagement and ensure narrative progression during limited gaming time.
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