Chapters
Transcript
Episode notes
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17
Introduction
00:00 • 2min
The Zedac Spectrum Computer
02:18 • 2min
How to Write a Programmable Programming Game
04:34 • 2min
How to Write a Programmable Programming Language
06:20 • 2min
The Assembler's Job Is to Define Labels
08:16 • 2min
Computers and the Computers of the Future
10:18 • 2min
Acorn Riskma N
12:03 • 2min
The Acon Archimedes, a Computer Based Operating System
14:27 • 2min
Scripting Languages - The Archimedes
16:00 • 3min
I'm a Gamer, and I've Done a Lot, but I'll Be Back in a Few Years
19:30 • 2min
Acorn Archimedes - Is There a High Level Language Like S?
21:04 • 3min
C Plusu Eleven - Is It Easy?
24:22 • 3min
When or Bit Shifting?
27:43 • 4min
Compiler Optimization - Is It Worth While?
31:20 • 2min
Compiler Optimization - What Does All This Knowledge Tell Us About Writing High Level Code?
33:46 • 2min
You Can't Beat the Compiler Anymore?
36:12 • 2min
Gobbl Dot Org Is a Rosetta Stone for Coat Performance
38:10 • 3min