

Ludemes, ‘game as language’, and other metaphors
Sep 28, 2024
Dive into the intriguing world of ludemes and their significance in game design! The hosts explore the term's origins and its connections to linguistic concepts like phonemes. Discover how metaphors like 'game as language' reshape our understanding of gameplay and player experiences. The conversation also touches on the evolution of language alongside genetic adaptation, and the crucial role of metaphors in establishing academic legitimacy. Get ready for a fascinating blend of games, culture, and language!
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Origin of 'Ludeme' Explained
- The term "ludeme" derives from Latin ludus (game) combined with a structuralist suffix akin to phoneme or morpheme.
- It signifies a fundamental unit in game structures, similar to linguistic units in language systems.
Chess Knight as Ludem Example
- Raph Koster explains that chess pieces' representational aspects aren't ludems, but their movement rules are.
- This distinction separates game mechanics from thematic decoration, focusing on the core gameplay elements.
Inclusive vs Exclusive Ludeme Definitions
- David Parlett accepts thematic elements as ludems, unlike Costa who excludes them.
- This inclusiveness results in a broader definition where almost everything in a game might qualify as a ludem.