#19110
Mentioned in 2 episodes

Theory of Fun for Game Design

Book • 2004

Mentioned by

Mentioned in 2 episodes

Mentioned by
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Dr. Joe
regarding the usage of the term 'ludims' and its limited explanation within the book.
Ludemes, ‘game as language’, and other metaphors
Mentioned by
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Nick Wiger
, who read it, and it argues that game design is teaching then letting the player apply knowledge.
Tri-Force of Titles
Discussed by
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Joe Baxter-Webb
as a game design classic, exploring whether it's about craft or ethics.
ep02 - Raph Koster - A Theory of Fun For Game Design

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