

48: Making It Personal with Shawn Alexander Allen (Treachery in Beatdown City)
Jul 17, 2020
Chapters
Transcript
Episode notes
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31
Introduction
00:00 • 2min
How to Make the Best Beat Him Up Ever
02:21 • 6min
Treachery: A Fighting Game
08:08 • 4min
The Three Action Slots and the FP Economy
12:24 • 5min
How to Play a Fighting Game
17:05 • 2min
The Real Time Battlegrounds
19:09 • 3min
How to Play Street Fighter II: A Review
21:50 • 5min
Double Dragon on Nintendo
26:35 • 2min
The Importance of Watching Out for Yourself in the Game
28:13 • 3min
The Risk Reward Real Time Battle System
30:49 • 4min
The Importance of a Good Hitbox in Streets of Rage 4
34:30 • 6min
How to Improve Your Anusha Tutorial
40:18 • 5min
The Dark Devil Biker Gang
44:57 • 2min
The Overworld in Double Dragon
46:39 • 6min
Wario Land: A Game on the Switch
52:30 • 4min
The Node System: A Game That Makes It Personal
56:39 • 2min
The Importance of Iterative Design
59:04 • 3min
The Scariest Things I've Ever Run Into
01:01:53 • 5min
How to Deal With the Reaction of People Upon Playing the Game
01:06:35 • 4min
The Importance of Humor in Final Fantasy Seven
01:11:03 • 2min
The Dark Side of Sitcoms
01:13:02 • 3min
The Influence of Hip-Hop on My Aesthetic
01:15:56 • 2min
The Importance of Listening to Hip-Hop
01:17:38 • 6min
The Progression of Hip-Hop
01:23:23 • 2min
The Power of Conceptual Art
01:25:42 • 3min
Kori Archangel's You're Being Black in America
01:28:55 • 4min
How Sean Persisted and Shipped to Beat Down City
01:33:11 • 3min
The Importance of Patreon
01:35:44 • 6min
How to Launch a Game as a New Father During a Pandemic
01:41:38 • 2min
The Cry It Out Method: A Guide to Launching a Game
01:43:50 • 3min
Shawn's Talk on Undertale
01:46:46 • 2min