
48: Making It Personal with Shawn Alexander Allen (Treachery in Beatdown City)
Eggplant: The Secret Lives of Games
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The Cry It Out Method: A Guide to Launching a Game
Sean: "You can't plan for any of this like that's the thing I learned about having a kid is you literally but you can try to do um like we did the cry it out method and it worked out okay" He says hearing your child just crying for an hour trying to go to sleep is really brutal. The first review he saw after release was two and a half out of five, which Sean describes as his lowest point in game development. A sponky listener question? We'll save that for next episode because we've kept you long enough Sean.
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