

Why CEO David Baszucki is ready for Roblox to grow up
20 snips Jun 27, 2023
In this engaging discussion, Alex Heath chats with David Baszucki, the visionary CEO of Roblox, about the platform's bold transition to attract a more mature audience. He reveals plans for 17+ experiences and innovative AI world-building tools. With Roblox already serving 66 million users, they delve into its evolution as a multi-dimensional social space, emphasizing the balance between user safety and creative freedom. Additionally, Baszucki discusses new advertising strategies that aim to enhance user engagement while fostering a thriving environment for developers.
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Roblox Ages Up
- Roblox is aging up its platform by introducing 17+ experiences.
- This aligns with their long-term vision of Roblox as a platform for all ages, mirroring real-world interactions.
21-Year-Olds Playing Roblox
- David Baszucki recounts meeting a 21-year-old Roblox player who said all his friends play it.
- They enjoyed games like Doors and Murder Mystery, illustrating the platform's growing appeal among young adults.
Beyond Gaming
- Roblox aims to be more than a gaming platform, envisioning itself as the future of communication.
- It seeks to provide immersive 3D simulation experiences for various activities like work, school, and concerts.