Chapters
Transcript
Episode notes
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30
Introduction
00:00 • 2min
The Pandora's Box of Magic
01:32 • 2min
The Role of the Band List in Casual Formats
03:18 • 3min
The Goal of the Band List
06:02 • 4min
The Importance of a Ban List in Open Play
09:44 • 2min
The Importance of a Ban List in Commander
11:32 • 2min
How to Play Commander With a New Group
13:47 • 2min
The Role of the Ban List in the Battle of Golos
15:22 • 2min
The Consistency of Ubiquity
17:19 • 3min
The Importance of Consistency in EDH Play
20:10 • 3min
The Consistency of the Ban List
22:47 • 2min
The Importance of Banning for Power
24:52 • 2min
The Power of Coalition Victory
26:32 • 2min
How to Win With Coalition Victory
28:15 • 2min
How to Make a Game Feel Bad
30:36 • 2min
The Importance of a Turgrid Ban
32:47 • 2min
The Importance of Ban Lists in Commander
34:27 • 2min
The Importance of the Ban List in Untrusted Play
36:08 • 3min
The Differences Between the Law and the Unwritten Social Standard
39:13 • 2min
The Role of the Ban List in the Social Issues of Commander
41:02 • 2min
Commander's Greatest Social Faux Pas
43:23 • 3min
The Band List: A Reasonable Social Expectation
46:15 • 3min
The Importance of Powerful Cards in Multiplayer
48:56 • 4min
The Rules Committee's Discussion on the Ban List
53:13 • 3min
The Disadvantages of a Continuously Changing Ban List
56:24 • 2min
The Negative Effects of Refellows in the Command Zone
57:57 • 2min
The Minimum Expectations for a Commander Game
59:57 • 2min
The New Expect to Play
01:01:53 • 2min
The Importance of Breathing
01:03:52 • 2min
The Importance of Context in Restaurants
01:05:45 • 2min