Brave UX with Brendan Jarvis 🇺🇦

Samuel Proulx - Designing for Dignity Through Accessibility

Oct 3, 2022
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Episode notes
1
Introduction
00:00 • 2min
2
Sam, Welcome to Ombre View X
02:19 • 2min
3
Last of Us 2: The First AAA Console Game That Can Be Played Completely by Someone With Disabilities
03:58 • 2min
4
Can We Make AAA Console Games More Accessible?
05:51 • 3min
5
Is There a Remarkable Coming From an Industry?
08:57 • 2min
6
Gaming and Story Mode
10:31 • 2min
7
Moderating the Official Blind and Visually Impaired Community on Reddit
12:22 • 2min
8
Is Reddit the Largest Online Community of Blind People?
14:35 • 3min
9
Reddit Community
17:12 • 2min
10
Is There a Difference Between Blind and Visually Impaired?
19:22 • 3min
11
How Did Both of You Being Blind Shape Your Relationship?
21:59 • 2min
12
The Innocence of Childhood
23:42 • 2min
13
Is There a Future for Self-Driving Cars?
25:26 • 3min
14
Is It Systemic Abilityism?
28:03 • 2min
15
Is Ableism Really a Great Term?
30:32 • 2min
16
Is There a More Progressive Way to Talk About Accessibility?
32:26 • 2min
17
Is There a Future for the Blind?
34:19 • 3min
18
What Is a Screen Reader?
37:13 • 2min
19
How Much of Your Frustration Is Based on Just the Basics Not Being Followed?
39:21 • 2min
20
Do Form Field Validations Really Matter?
41:27 • 3min
21
Delegation Is Not Necessary, Right?
44:13 • 2min
22
The Voice of a Blind Person With Disabilities
45:51 • 2min
23
Blind People Prefer the Robotic Screen Reader Voice
47:51 • 2min
24
Is There a Parallel There?
49:55 • 3min
25
Accessible Design
52:59 • 2min
26
How to Make Your Life Easier for People With Disabilities
55:21 • 2min
27
Accessibility
57:03 • 2min
28
Designing for People With Disabilities
59:30 • 3min
29
Accessibility Is a Journey and a Conversation
01:02:47 • 3min