Brave UX with Brendan Jarvis 🇺🇦 cover image

Samuel Proulx - Designing for Dignity Through Accessibility

Brave UX with Brendan Jarvis 🇺🇦

00:00

Can We Make AAA Console Games More Accessible?

The last of us two was the first AAA console game that had been made fully accessible. It proved beyond a shadow of a doubt something that we in the accessibility community knew, but they in the gaming community didn't know, he says. "It's not this impossible lift that's going to cost billions of dollars and just never never be doable"

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