

#6772
Mentioned in 4 episodes
Minecraft
The Island
Book • 2017
In 'Minecraft: The Island', Max Brooks crafts a story that teaches life lessons through the lens of Minecraft's game mechanics.
The protagonist, an unnamed narrator, must navigate the challenges of the Minecraft world, learning patience, planning, and survival skills.
The book is part of a series that includes 'The Mountain' and 'The Village', each focusing on different themes and adventures within the Minecraft universe.
The protagonist, an unnamed narrator, must navigate the challenges of the Minecraft world, learning patience, planning, and survival skills.
The book is part of a series that includes 'The Mountain' and 'The Village', each focusing on different themes and adventures within the Minecraft universe.
Mentioned by
Mentioned in 4 episodes
Mentioned by 

as an audiobook his son is listening to, narrated by Jack Black.


Ryan Holiday

201 snips
Shane Parrish on Finding Clarity and Making Better Decisions (Pt 1)
Mentioned by 

as the second book in ![undefined]()

' Minecraft series, introducing the social element of survival.


Brett McKay

Max Brooks

42 snips
Zombies, Minecraft, and Dealing with Uncertainty
Mentioned by 

as the first book in ![undefined]()

' Minecraft series.


Brett McKay

Max Brooks

42 snips
Zombies, Minecraft, and Dealing with Uncertainty
Mentioned as a major competitor to Lego's block-based gameplay.

40 snips
Hasbro and Lego (Ep. 22)
Mentioned by 

as a Minecraft audiobook narrated by Jack Black.


Ryan Holiday

Christina Pazsitzky, Tom Segura, Whitney Cummings, Drew Michael, Pete Holmes, and Katherine Blanford on Comedy and Philosophy
Mentioned during a discussion about the success of video game adaptations.

TWIG #326 Supercell Goes VC while Minecraft Kills at the Box Office
Referenced by ![undefined]()

in relation to the Nintendo Switch free roam mode.

Ben Lindbergh

Switch 2, ‘Mario Kart World,’ and Summer Showcase Reactions | Button Mash
Mentioned by ![undefined]()

as a very high ROI from a strict investor perspective.

Owen Mahoney

Why the Games Industry Might Triple (Despite Its Challenges)