The Board Game Design Lab

Gabe Barrett
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Jun 14, 2019 • 8min

[BONUS] Ian Zang on Rondel Games

The post [BONUS] Ian Zang on Rondel Games appeared first on Board Game Design Lab.
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Jun 12, 2019 • 48min

4 Types of Gamer Experiences with Ian Zang

Ian Zang, developer for Deep Water Games, discusses 4 different types of gamer experiences. Ian has simplified and categorized different ways that people experience games, and he shares a lot to think about as designers. The post 4 Types of Gamer Experiences with Ian Zang appeared first on Board Game Design Lab.
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Jun 7, 2019 • 8min

[BONUS] Nikki Valens on Designing Games with App Integration

The post [BONUS] Nikki Valens on Designing Games with App Integration appeared first on Board Game Design Lab.
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Jun 5, 2019 • 51min

Designing a Narrative Driven Game with Nikki Valens

Nikki Valens, designer of Mansions of Madness, discusses how to design a narrative driven game. Nikki has designed some of my absolute favorite games and is a master of creating games that tell good stories. The post Designing a Narrative Driven Game with Nikki Valens appeared first on Board Game Design Lab.
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May 31, 2019 • 10min

[BONUS] Bob and Ryan Craig on Drawing Inspiration from Retro Games

The post [BONUS] Bob and Ryan Craig on Drawing Inspiration from Retro Games appeared first on Board Game Design Lab.
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May 29, 2019 • 44min

Designing a Tile-Laying Game with Bob and Ryan Craig

Bob and Ryan Craig, founders of One Day West Games, discuss how to design a tile-laying game. Their game, Monster Highway, is a fast-playing tile laying game about escaping from a Godzilla style monster, and they have several other tiling games in the works. The post Designing a Tile-Laying Game with Bob and Ryan Craig appeared first on Board Game Design Lab.
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May 24, 2019 • 9min

[BONUS] Geert Sillevis on Translating a Game

The post [BONUS] Geert Sillevis on Translating a Game appeared first on Board Game Design Lab.
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May 22, 2019 • 47min

Outdoor Mystery Games with Geert Sillevis

Geert Sillevis, founder of Mystery City Games, discusses how to design an outdoor escape room type of game. Geert’s game, “A Secret Sender,” is designed to help tourists experience Amsterdam while also enjoying a mystery game. (And it has a 5-star rating on Trip Advisor.) The post Outdoor Mystery Games with Geert Sillevis appeared first on Board Game Design Lab.
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May 17, 2019 • 15min

[BONUS] Elizabeth Hargrave on How to Get More Women into Game Design

The post [BONUS] Elizabeth Hargrave on How to Get More Women into Game Design appeared first on Board Game Design Lab.
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May 15, 2019 • 52min

Designing an Engine Building Game with Elizabeth Hargrave

Elizabeth Hargrave, designer of Wingspan, discusses how to design engine building games. Wingspan is ranked in the top 100 on Board Game Geek, and we talk a lot about Elizabeth’s design process for creating the game. The post Designing an Engine Building Game with Elizabeth Hargrave appeared first on Board Game Design Lab.

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