The Board Game Design Lab

Gabe Barrett
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May 10, 2019 • 7min

[BONUS] Evan Derrick on the Dos and Don’ts for Artists

The post [BONUS] Evan Derrick on the Dos and Don’ts for Artists appeared first on Board Game Design Lab.
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May 8, 2019 • 1h

Going Pro in the Gaming Industry with Evan Derrick

Evan Derrick, designer of Detective: City of Angels, discusses his own journey and his advice on how to go pro in the gaming industry. Evan works for Van Ryder Games and has been a full-time pro for over a year. And be sure to check out Hostage Negotiator: Career on Kickstarter HERE. The post Going Pro in the Gaming Industry with Evan Derrick appeared first on Board Game Design Lab.
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May 3, 2019 • 10min

[BONUS] Daryl Andrews on the Best Conventions to Go to as a Designer

The post [BONUS] Daryl Andrews on the Best Conventions to Go to as a Designer appeared first on Board Game Design Lab.
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May 1, 2019 • 50min

Designing Games Based on a Licensed IP with Daryl Andrews

Daryl Andrews discusses designing games based on licensed IPs. Daryl has designed a TON of games based on comics, TV shows, and movies, and he goes through lots of ins and outs on how the process works. The post Designing Games Based on a Licensed IP with Daryl Andrews appeared first on Board Game Design Lab.
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Apr 26, 2019 • 7min

[BONUS] Darren Terpstra on Building an Audience through Going to Conventions

The post [BONUS] Darren Terpstra on Building an Audience through Going to Conventions appeared first on Board Game Design Lab.
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Apr 24, 2019 • 42min

Multiple Mechanisms in a Game with Darren Terpstra

Darren Terpstra, designer of Ignite, discusses designing games with multiple moving parts and several mechanisms integrated together. Ignite has quite a few mechanisms working together, so Darren has had to figure out how to make this concept work in a streamlined way. And be sure to check out Ignite on Kickstarter HERE. The post Multiple Mechanisms in a Game with Darren Terpstra appeared first on Board Game Design Lab.
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Apr 19, 2019 • 7min

[BONUS] Tom Butler on Organizing Game Design Time

The post [BONUS] Tom Butler on Organizing Game Design Time appeared first on Board Game Design Lab.
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Apr 17, 2019 • 51min

Designing Historical Games with Tom Butler

Tom Butler, designer of Patriots and Redcoats, discusses the design of historical games.  Tom has specialized in creating games based on history and has lots of interesting insight on the topic. And be sure to check out Tom’s new game, Paradise Lost, on Kickstarter HERE. The post Designing Historical Games with Tom Butler appeared first on Board Game Design Lab.
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Apr 12, 2019 • 11min

[BONUS] Adam Chunn and Woody Hutsell on Creating Miniatures

The post [BONUS] Adam Chunn and Woody Hutsell on Creating Miniatures appeared first on Board Game Design Lab.
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Apr 10, 2019 • 56min

Designing Economic Games with Adam Chunn and Woody Hutsell

Adam Chunn and Woody Hutsell discuss designing economic games. Adam and Woody have years of experience working in the real world of finance and economics and decided to design a game that translates those concepts into game mechanics. Check out their back-alley economic game set in a fantasy world, Plunderbund, on Kickstarter HERE. The post Designing Economic Games with Adam Chunn and Woody Hutsell appeared first on Board Game Design Lab.

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