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IndieGameBusiness®

Latest episodes

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Oct 17, 2022 • 60min

How to Assemble an Indie Team

At some point, most indie game teams dream of making a smash hit title  but in the very beginning, they would always face some hurdles. It is  fine if one is comfortable being a one-man army but to create something  significant one may need to assemble a dream team.      When I started out, there was no specific guidance available regarding  indie team formation or how to manage that and so I navigated the  journey on my own for quite a while.      In this session, I will share my encounters and will focus on what to do  and what not to do while bringing together people from different  backgrounds, where to find the stakeholders and how to manage them, and  how to find talents you’ve been looking for to join your team!
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Oct 15, 2022 • 1h 2min

Government Grants and Contracts for Indie Game Studios

COVID aid for small digital businesses has vanished, but did you know  there’s many obscure grant programs and government contracts indie  studios might actually qualify for? Learn how to put together a business  profile as a studio, how government funding differs from publishers,  and what you need to put in your proposal to secure a bid!      #gamedev #gamedevgrants #indiegamedev #gamedeveloper
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Oct 15, 2022 • 1h 2min

Getting Diversity and Culture Right in the Game Industry

WRKS Games is a fully remote game developer and publisher of independent  games, with a high performance 32 hour work week, a broad international  spread of people from predominantly under represented groups and have a  0% volunteer attrition rate in 4 years. Getting this right is not hard,  I will show you how we did it.     This is a summary of how to build a resilient, cost effective  sustainable game development company in the 21st Century. The attendees  should be able to walk away with a blueprint on how to get remote  cultures and HR right that can be implemented and executed in their  companies.
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Oct 14, 2022 • 1h 16min

Is There a Magic Formula for Marketing Your Game w/Marcela Torres from Joystick Ventures

Join us as we talk with Marcela Torres, CMO of Joystick Ventures and we will discuss if there is some kind of magic formula to marketing your game. The topics we will discuss are: 1. Branding/Marketing/Sales are not the same thing. 2. Is pushing wishlists effective? 3. Content needs to add value (define that value yourself). 4. There's no one formula for all games. Follow Marcela on Twitter: twitter.com/marcetorresg Connect with Marcela on LinkedIn: linkedin.com/in/marcelatg/ To learn more about the show or our online business matchmaking events for indie developers visit: indiegame.business Indie Game Business is produced by The Powell Group: powellgroupconsulting.com Watch the official live stream: twitch.tv/indiegamebusiness Join the Indie Game Business Discord: discord.gg/indiegamebusiness The Twitters to follow - Indie Game Business: twitter.com/BusinessIndie Powell Group Consulting: twitter.com/PowellGrp Jay: twitter.com/Powell_Jay INDIE: twitter.com/TheRealIndie Thank you so much to Trip Wire Presents for sponsoring Indie Game Business!  Follow TripWire Presents on Twitter: https://twitter.com/twpresents Check out TripWire Presents website: https://www.tripwireinteractive.com/#/ #gamedev #indiegamedev #gamedeveloper #indiegamedeveloper #gamebusiness #videogamemarketing #marketingyourvideogame #gamemarketing
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Oct 14, 2022 • 1h 5min

Investing in Indie Games

On today's Indie Game Business, we have Ivan Carillo from Joystick Ventures and we will be discussing investing in indie games. The topics covered will be.  1. Joystick Ventures Fund. 2. Why invest in indie games? 3. When is a good time for a studio to consider investment? 4. What is the best way to approach investors?  Follow Ivan on Twitter: twitter.com/krriyo To learn more about the show or our online business matchmaking events for indie developers visit: indiegame.business Indie Game Business is produced by The Powell Group: powellgroupconsulting.com Watch the official live stream: twitch.tv/indiegamebusiness Join the Indie Game Business Discord: discord.gg/indiegamebusiness The Twitters to follow - Indie Game Business: twitter.com/BusinessIndie Powell Group Consulting: twitter.com/PowellGrp Jay: twitter.com/Powell_Jay INDIE: twitter.com/TheRealIndie Thank you so much to Trip Wire Presents for sponsoring Indie Game Business!  Follow TripWire Presents on Twitter: https://twitter.com/twpresents Check out TripWire Presents website: https://www.tripwireinteractive.com/#/ #gamedev #indiegamedev #gamedeveloper #indiegamedeveloper #gamebusiness
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Oct 14, 2022 • 1h 2min

Free demos! The secret to instant visibility!

Looking to get more visibility on your Indie Game? Recently clever developers have discovered that creating a free version of their game can radically increase their visibility.  In this extremely practical talk with actionable steps that you can take to create a demo that can earn you thousands of wishlists.  Attend this talk to: See actual examples of real games that have benefited from this strategy Hear practical tips on how to make a demo that sells Learn how to promote your demo so that shoppers will find it.  Understand the stats that tell you whether your demo is effective
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Oct 14, 2022 • 1h 1min

Found in Translation: Cultural Takeaways for a Global Era

Chris will talk about his decade-plus experience in working in Japan for  all manner of organizations, spanning public and private sectors,  start-ups and multinationals, and how it shaped his own philosophy on  company culture and individual career development.  We’ll also dive into  how that philosophy is applied at Genvid, a globally distributed company  with over 150 full-time employees in the US, Canada, UK, the EU, and  Japan.    #localization #gamedevculture #gamedev #indiegamedev
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Oct 13, 2022 • 1h 1min

Fostering a People First Studio

Our relationships with our studios and the way we work for them are  changing at a rapid pace.    For many, working from home has surfaced and  emphasized how removed we are from our studio goals and teams, and it  can leave us feeling undervalued, overtaxed, and disconnected - feelings  that aren't healthy for the team member or the studio!    I believe this  can be alleviated by taking a People-First approach to studio building  and leadership - people as the co-pilots of the plane, not just the  fuel.  I'll address what people first is and isn't, and ways to  incorporate it into your studio or production strategy.     Takeaway:  Attendees at any point in their career will be better equipped to identify, work towards and/or advocate for a People First way of working.    #gamedev #gamestudio
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Oct 13, 2022 • 59min

Fireside Chat with Liz Pate, COO of Tripwire

Liz will talk about her background and how she came to be COO of  Tripwire, along with what a COO does and why they are important for game  studios (especially ones who want to grow and sustain).
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Oct 5, 2022 • 58min

Communicating Science Through Play

With today’s technology, we should be able to advance education by  teaching high-level science topics to the public. What's taking so long,  and how can we use technology to make learning fun and reach new  audiences? Join a panel discussion with an interdisciplinary team who  created Microscopya, a science communication game exploring the  beautiful universe inside the human cell.     Panelists include Dr. Beata Mierzwa (molecular biologist and science  artist), Matthew Cooney, MSc (conservationist and science communicator),  Michael Butler, MEIM (game developer and founder of Atelier Monarch  Studios), and Jamie van Dyck, B.A. (composer and guitarist of  Earthside). The panel will be moderated by Dr. Melanie Stegman (Game  Design Faculty at Maryland Institute College of Art and founder of  Molecular Jig Games).     This project was made possible through the IF/THEN She Can Change The  World Project Grant, with additional funding from the COMPASS Outreach  Grant of the American Society for Cell Biology.    #gamedev #videogamedev #science

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