

Deconstructor of Fun
Deconstructor of Fun
Deconstructor of Fun podcast is created by games professionals for games professionals. We explore the business side of the games industry with the goal of bringing listeners content that is relevant, insightful, and entertaining on a weekly basis.
Hosts:
Michail Katkoff @mkatkoff www.linkedin.com/in/michailkatkoff/
Eric Kress @ekress
www.linkedin.com/in/erickress/
Laura Taranto @laurataranto www.linkedin.com/in/laurataranto/
Phillip Black @econosopher www.linkedin.com/in/phillip-black-economist/
Jen Donahoe @Jen_Donahoe www.linkedin.com/in/jenniferdonahoe
Hosts:
Michail Katkoff @mkatkoff www.linkedin.com/in/michailkatkoff/
Eric Kress @ekress
www.linkedin.com/in/erickress/
Laura Taranto @laurataranto www.linkedin.com/in/laurataranto/
Phillip Black @econosopher www.linkedin.com/in/phillip-black-economist/
Jen Donahoe @Jen_Donahoe www.linkedin.com/in/jenniferdonahoe
Episodes
Mentioned books

Apr 2, 2024 • 1h 19min
An Executive Guide for The Backend Jungle
Experts Rafael Cordoba and Chris Molozian discuss the decision-making process between custom back ends and back ends as a service in game development. They explore the evolution of game back ends, insights on Sensor Tower acquisition, infrastructure building challenges, cost estimation, collaboration between teams and service providers, scaling challenges, and navigating backend challenges towards success.

Mar 28, 2024 • 1h 9min
TWIG #275 Hit or Miss: Call of Duty Warzone & Travel Town
The podcast covers GDC reflections, challenges in game development, blockchain gaming, venture capital in Turkey, industry trends, mobile shooter games, success of Travel Town, and strategic game acquisition for growth.

Mar 25, 2024 • 1h 8min
Building a Cross-Platform Franchise with Sola Saulenko, CMO of Pixonic
Pixonic's CMO talks about building a game franchise, balancing organic growth and planning, challenges in transition to a franchise, and the importance of passion in brand-building. Insights on evolving marketing strategies, competitor analysis, user research, and game design trends.

7 snips
Mar 24, 2024 • 58min
What's Right and Wrong About Game Economies with Machinations CEO Mihai Gheza
Mihai Gheza, CEO of Machinations, discusses game economy simulations, AI balance, data-driven decision-making, blockchain in gaming, advanced AI technology for game balancing, Unity-Machinations relationship, and the evolution of modern game economies with examples from popular games like League of Legends and mobile games.

6 snips
Mar 22, 2024 • 59min
TWIG #274 THE GDC SPECIAL
The podcast crew discusses the chaos in San Francisco, Netflix Games confusion, Turkish subsidies for game companies, and Supercell's PR move. They explore the shift in audience at gaming events, challenges in gaming industry strategies, maximizing revenue in game development, government incentives for game developers in Turkey, and navigating strategic communication challenges in the gaming industry.

Mar 15, 2024 • 1h 21min
The Intricacies of Venture Capital Investments with Joakim Achren, F4 Fund
Explore the intricacies of venture capital investments in the gaming industry with seasoned entrepreneur turned VC, Joakim Achren. Learn about fundraising challenges, market conditions, managing communication across time zones, growth strategies, and navigating ownership in VC funds. Dive into the complexities of peacetime vs. wartime leadership in startups, profitability in tech investments, and the evolving gaming industry landscape.

Mar 14, 2024 • 57min
TWIG #273 Istanbul Recap, Embracer sells Saber, Epic's on iOS in EU
Recap of Think Games Istanbul Summit, Epic on iOS in EU, Embracer sells Saber for $500 million, Discord's new game SDK, state of startups in Finland, challenges in scaling international gaming companies, and difficulties faced by Istanbul game developers in talent acquisition and retention.

Mar 11, 2024 • 1h 29min
Industry Turmoil and Opportunities Ahead with Goldman Sachs and Lightspeed Venture Partners
Industry insiders discuss the gaming landscape, market challenges, layoff impacts, venture capital dynamics, AI usage, and predictions for the future. They emphasize opportunities amidst industry turmoil, navigating economic challenges, IPO performance analysis, AI investments, and the need for perseverance and strategic planning in the competitive gaming industry.

Mar 4, 2024 • 1h 28min
Crucial Remote Work Strategies with Andy Duthie, Executive Producer at My.Games
Discover insights into remote team management in game development, the creative process behind Grand Theft Auto, career transitions in the gaming industry, effective strategies for remote team collaboration, prioritizing mental health in remote work environments, and post-launch stability and future growth plans.

Feb 29, 2024 • 1h 10min
TWIG #272 Is Apple Arcade Rotten? Unity's new transparency
Jen, Kress, Laura, and Phil continue with the food puns analogies and decide if Apple Arcade is rotting after a mobilegamer.biz article. Also, the cast praises Unity for its newfound transparency, hits some of the Nintendo Direct Highlights (which aren't that high), keeps taking layoffs, and uncovers Playtika’s new strategy.
Apply to join the Slack Community.
https://www.deconstructoroffun.com/slack
Event links to apply or register:
Think Games Istanbul:
https://adsonair.withgoogle.com/events/think-games-istanbul-2024
GDC Beta Hat & DoF Pre-Game Party March 17 - https://docs.google.com/forms/d/e/1FAIpQLSceighlzx-X0Khv2NMmJom29dtWhAsEpros-1xhBCNQfIqqAA/viewform
Xsolla, DoF, Mattel Party March 19: https://events.xsolla.com/gamenightgdc2024
DoF, AppsFlyer, Data.ai Brunch March 19: http://dataai-gdc-brunch.splashthat.com/DoF
Hosts:
Michail Katkoff @mkatkoff www.linkedin.com/in/michailkatkoff/
Eric Kress @ekress www.linkedin.com/in/erickress/
Laura Taranto @laurataranto www.linkedin.com/in/laurataranto/
Phillip Black @econosopher www.linkedin.com/in/phillip-black-economist/
Jen Donahoe @Jen_Donahoe www.linkedin.com/in/jenniferd