

Fun Problems
AJ Brandon and Peter C. Hayward
Board game design is a deep and often challenging pursuit. We explore all aspects of game design and the fun problems (and solutions) that come with it.
Episodes
Mentioned books

Apr 6, 2025 • 1h 30min
#50 - Board Game Industry Predictions
As we celebrate our 50th episode, we predict the next five years of the industry, including the growing role of AI in game design, shifts in game themes, and the potential impact of global economic factors on the industry.
Note this was recorded before the massive "Liberation Day" tariffs bombshell.
Discord: https://discord.gg/BjerXtQ3Me
Email: funproblemspodcast@gmail.com
Big thanks to Eduard Matei for our theme song!

Mar 28, 2025 • 1h 8min
#49 - Would Allplay Publish This?
This episode kicks off our new series, featuring candid discussions about what it takes to catch the eye of top-notch publishers. Joe Wiggins explains what Allplay is looking for, and goes through many examples of published games that would be a great fit. Tune in to see if you have a game Allplay is looking to publish!
Submit to Allplay here: help.allplay.com
The Bits (Joe's podcast): https://rb.gy/53dzlf
Discord: https://discord.gg/BjerXtQ3Me
Email: funproblemspodcast@gmail.com
Big thanks to Eduard Matei for our theme song!

Mar 14, 2025 • 29min
#48 - Grab Bag Minisode
In this mini-sode, we touch on the importance of adaptability, using games like Robotopia to illustrate the 'follow the dog' philosophy. We teach focusing on fun and cutting unnecessary decision points to enhance game enjoyment. Whether it's co-design challenges or crafting concise mechanics, this episode dives into the nuances of aligning design choices with the player's experience.
Discord: https://discord.gg/BjerXtQ3Me
Email: funproblemspodcast@gmail.com
Big thanks to Eduard Matei for our theme song!

4 snips
Feb 28, 2025 • 1h 57min
#47 - Why Your (GOOD) Game Won't Sell – Part 2
Explore the critical role of product design in making games stand out, from effective packaging to tabletop appeal. Discover the impact of clarity in gameplay instructions and how perceived value can influence sales. The discussion also delves into engaging players through demos and innovative marketing strategies. Additionally, the concept of 'Ikigai' is examined, shedding light on finding purpose in game design. Finally, navigate the challenges of creative differences while refining unique gameplay mechanics.

Feb 12, 2025 • 1h 47min
#46 - Why Your (GOOD) Game Won't Sell – Part 1
The hosts dive into the art of selling board games, emphasizing the balance between creativity and market viability. They discuss the importance of emotional pitches over technical details, exploring how branding and visual appeal impact sales. Insights into current trends show a growing demand for games designed for two players and solo play. Additionally, the hosts reveal the significance of effective pricing strategies, captivating titles, and packaging design in attracting buyers. Upcoming collaborations with publishers promise to deepen the conversation around successful game selling.

Feb 3, 2025 • 1h 36min
#45 - The Best Design Advice on the Internet – Part 4
The best game design advice on the internet can be found at https://daniel.games/ – we can't recommend it highly enough! This is part 4 of a series where we explore the game design blog "Daniel.Games," written by Daniel Piechnick.
Discord: https://discord.gg/BjerXtQ3Me
Email: funproblemspodcast@gmail.com
Facebook/Twitter: @FunProblemsPod
Big thanks to Eduard Matei for our theme song!

Jan 25, 2025 • 50min
#44 - Peter's 2024 Finances (Industry Talk)
Peter and AJ embark on a journey through the intricacies of royalties, advances, and the challenges of managing income as full-time game designers. With transparency as their guiding principle, they discuss the importance of understanding money, navigating contracts, and planning for financial stability in an unpredictable market.
Discord: https://discord.gg/BjerXtQ3Me
Email: funproblemspodcast@gmail.com
Facebook/Twitter: @FunProblemsPod
Big thanks to Eduard Matei for our theme song!

Jan 13, 2025 • 1h 42min
#43 Co-designing
Welcome to Fun Problems, where we dive into the challenges and joys of game design and podcasting. In this episode, hosts Peter C. Hayward and AJ Brandon are joined by special guest Alex Cutler to discuss the ins and outs of codesigning board games with another designer.
Discord: https://discord.gg/BjerXtQ3Me
Email: funproblemspodcast@gmail.com
Facebook/Twitter: @FunProblemsPod
Big thanks to Eduard Matei for our theme song!

Dec 25, 2024 • 1h 19min
#42 BONUS Holiday Special
In this special holiday edition of "Fun Problems," host Peter C. Hayward takes center stage to delve into the cultural nuances and underlying assumptions of beloved games like Go, Dominion, and Wingspan. Peter explores how culture and timing influence game success, challenging the popular notion of universal game design truths.
This engaging episode also includes personal stories, playful banter with co-host AJ, and a light-hearted discussion on the pet peeves of gamers and game designers alike. From frustrating player behaviors to the intricacies of rulebook design, this episode provides an entertaining deep dive into the world of tabletop gaming, offering both laughter and valuable insights.
Discord: https://discord.gg/BjerXtQ3Me
Email: funproblemspodcast@gmail.com
Facebook/Twitter: @FunProblemsPod
Big thanks to Eduard Matei for our theme song!

12 snips
Dec 24, 2024 • 1h 18min
#41 - The Best Design Advice on the Internet – Part 3
Delve into the art of game design with insights from Daniel.Games. Discover the crucial balance between player feedback and designer creativity during playtesting. Explore the impact of theme and mechanics on player engagement and how interconnected systems elevate gameplay. Unravel the horrors of game mechanics in social deduction games. Enjoy lighthearted discussions on movies, love, and unique Christmas traditions, all while celebrating the animation revolution sparked by Spider-Verse!