

Fun Problems
AJ Brandon and Peter C. Hayward
Board game design is a deep and often challenging pursuit. We explore all aspects of game design and the fun problems (and solutions) that come with it.
Episodes
Mentioned books

5 snips
May 31, 2025 • 1h 9min
#59 - The Best Design Advice on the Internet – Part 5
The hosts hilariously dissect a game design blog, balancing laughter with insightful debate. They delve into the art of balancing game components to enhance player experience while stressing the importance of accessibility and polished design. The complexities of campaign games and unique mechanics are also explored, highlighting player interactions and victory conditions. With touches of nostalgia, they reminisce about childhood meals, weaving in humor and heartfelt connections to food. A lively blend of design wisdom and lighthearted anecdotes awaits!

May 23, 2025 • 1h 4min
#58 - Audience Sell-Sheets 2
Peter C. Hayward and AJ Brandon explore what makes an effective sell sheet, providing feedback on listener-submitted examples. Throughout the discussion, they offer actionable advice on how to improve clarity, visual hierarchy, and focus in order to capture the interest of potential publishers.
Link to Sell Sheets: https://tinyurl.com/4n85j7vf
Fun Problems Discord: https://discord.gg/BjerXtQ3Me
Email: funproblemspodcast@gmail.com
Big thanks to Eduard Matei for our theme song!

5 snips
May 17, 2025 • 1h 18min
#57 - How to Balance your Board Game Part 2
Discover the fascinating intricacies of board game balance! The discussion covers player dynamics and the challenges of random number generation. Learn how handicaps can attract newcomers and enhance gameplay for diverse skill levels. The speakers share insights on turn order dynamics and mana curves, illustrating how they shape strategies in card games. They emphasize the importance of playtesting, creative design, and prioritizing fun over perfection. Plus, personal anecdotes about food add a humorous touch to the mix!

11 snips
May 9, 2025 • 1h 15min
#56 - How to Balance your Board Game Part 1
Discover the art of balancing board game design as the hosts delve into strategic elements that ensure engaging gameplay. They reveal the importance of starting with captivating concepts and innovative mechanics, taking a closer look at unique games like Shredders. The discussion includes the nuanced balance of game mechanics, tempo in collectible card games, and the impact of design tailored for crowdfunding. Listeners gain insights on maintaining fairness and creativity in game design while navigating evolving beliefs and perspectives.

May 9, 2025 • 50min
#55 - Catch-Up Mechanisms and Hooks
Dive into the intriguing world of gaming mechanics like rubber banding and blue shells, which keep players engaged and competitive. The hosts reflect on feedback while exploring the balance between artistic integrity and market fit in game design. They also discuss the nuances of creating successful game pitches and the importance of discoverability in modern creativity. Plus, enjoy insights into how diverse musical tastes can influence productivity and inspiration.

May 3, 2025 • 1h 1min
#54 - Would CMYK Publish This?
Alex Hague and James Nathan Spencer explain what CMYK is looking for, and go through many examples of published games that would be a great fit. Tune in to see if you have a game CMYK is looking to publish! Email hello@cmyk.games to submit your game ideas to the company!
Fun Problems Discord: https://discord.gg/BjerXtQ3Me
Email: funproblemspodcast@gmail.com
Big thanks to Eduard Matei for our theme song!

6 snips
Apr 30, 2025 • 1h 51min
#53 - Critter Kitchen Design Diary
Alex Cutler and Peter C. Hayward break down the design process of Critter Kitchen: the lessons learned, the journeys taken, and the critters kitchened.
Fun Problems Discord: https://discord.gg/BjerXtQ3Me
Email: funproblemspodcast@gmail.com
Big thanks to Eduard Matei for our theme song!

Apr 18, 2025 • 55min
#52 - Would AEG Publish This?
Join John Zinzer, a 32-year veteran of AEG, and head developer Mark Wooten as they delve into the intricacies of game publishing. They share what AEG seeks in submissions while reflecting on the evolving landscape of game development. Discover how games like 'War Chest' balance luck and skill, and hear insights on themes that captivate players. The duo discusses the importance of originality, community engagement, and their shifting perspectives on cooperative games, providing a fascinating look into the art of game publishing.

Apr 11, 2025 • 1h 2min
#51 - Audience Sell-Sheets
Peter C. Hayward and AJ Brandon explore what makes an effective sell sheet, providing feedback on listener-submitted examples. Throughout the discussion, they offer actionable advice on how to improve clarity, visual hierarchy, and focus in order to capture the interest of potential publishers.
Link to Sell Sheets: https://tinyurl.com/bd8pn9hp
Discord: https://discord.gg/BjerXtQ3Me
Email: funproblemspodcast@gmail.com
Big thanks to Eduard Matei for our theme song!

Apr 6, 2025 • 1h 30min
#50 - Board Game Industry Predictions
As we celebrate our 50th episode, we predict the next five years of the industry, including the growing role of AI in game design, shifts in game themes, and the potential impact of global economic factors on the industry.
Note this was recorded before the massive "Liberation Day" tariffs bombshell.
Discord: https://discord.gg/BjerXtQ3Me
Email: funproblemspodcast@gmail.com
Big thanks to Eduard Matei for our theme song!


