

Roguelike Radio
Andrew Doull, Darren Grey, Ido Yehieli etc.
Welcome to Roguelike Radio, a podcast about roguelikes.
Episodes
Mentioned books

Jun 19, 2018 • 0sec
Episode 146: Cinco Paus
We're back with an episode dedicated to Michael Brough's latest roguelike Cinco Paus. Please note that this is a spoiler filled episode and you're strongly encouraged to play the game for at least a couple of hours first to get the full experience of learning the game.
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May 9, 2018 • 0sec
Episode 145: 7DRLs 2018
A discussion of the outputs from the Seven Day Roguelike Challenge 2018, with Darren Grey, Steve Johnson (aka irskep), Rob Howard (aka AquaTsar) and Jeremiah Reid.
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Feb 6, 2018 • 0sec
Episode 144: AI
We discuss the role of AI in PCG games, with Mark Johnson, Brian Bucklew and Tommy Thompson.
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Jan 4, 2018 • 0sec
Episode 143: End of 2017
We look back on the roguelike events of 2017, with Darren Grey, Mark Johnson, Rob Parker and Eben Howard.
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Dec 15, 2017 • 0sec
Episode 142: Roguelike Development Conference 2017
A recording from the International Roguelike Development Conference 2017, held in Novi Sad Serbia.
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Nov 21, 2017 • 0sec
Episode 141: MUDs
Mark Johnson hosts a discussion panel about Multi-User Dungeons alongside original MUD creator Richard Bartle; MUME developer and manager Pier Donini; and Cat Rambo, developer of Armageddon and president of the Science Fiction and Fantasy Writers of America.
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Oct 29, 2017 • 0sec
Episode 140: Horror
Episode 140 of Roguelike Radio, where we discuss Horror in Roguelikes, with Darren 'Gruesome' Grey, Rob 'Neoliberalism' Parker, Eben 'Phantom' Howard and Mark 'Medusa' Johnson.
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Sep 9, 2017 • 0sec
Episode 139: Unexplored
Episode 139 of Roguelike Radio, where we discuss Unexplored with Rob Parker and Eben Howard interviewing the game's creator, Joris Dormans.
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Aug 7, 2017 • 0sec
Episode 138: Golden Krone Hotel
Episode 138 of Roguelike Radio, where we interview Jeremiah Reid, creator of the vampiric Golden Krone Hotel.
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Jun 18, 2017 • 0sec
Episode 137: Book on Procedural Generation in Game Design
Episode 137 of Roguelike Radio, where talk about a new book on Procedural Generation in Game Design, with Darren Grey, Mark Johnson, Tarn Adams and Tanya X Short.
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