Roguelike Radio

Andrew Doull, Darren Grey, Ido Yehieli etc.
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8 snips
Feb 4, 2025 • 0sec

Episode 160: Science Fiction

Explore the fascinating intersection of science fiction and roguelikes. Hear insights on defining sci-fi in games and the diversity of sci-fi roguelikes compared to fantasy. The hosts debate hard vs soft sci-fi and the implications of science-driven design. Discover how systems and procedural generation mimic scientific exploration. They tackle ethical dilemmas in gameplay, the importance of UI in explaining complex mechanics, and the challenges of designing realistic space environments. Plus, get inspired by potential sci-fi adaptations for the genre!
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5 snips
Jan 26, 2025 • 0sec

Episode 159: Shiren 6

Dive into the enchanting world of Shiren the Wanderer: The Mystery Dungeon of Serpentcoil! Discover the rich history of the Mystery Dungeon series and the roots of its mechanics. Explore the challenges of strategic play against new enemies and traps, while appreciating the modern 3D visuals. The discussion touches on innovative item systems, community-driven rescue mechanics, and how Shiren 6 serves as a great entry point for newcomers. Plus, learn about the behemoths and the surprising events that add excitement to each adventure!
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Jan 9, 2025 • 0sec

Episode 158: 10 Years of Dungeonmans

We discuss the 10th "Mansiversary" of Dungeonmans, with Darren Grey and Jim Shepard. Read more »
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5 snips
Dec 9, 2024 • 0sec

Episode 157: 868-BACK

Michael Brough, an independent game developer known for his unique roguelikes like 868Hack, dives into the creation of his sequel, 868-BACK. He shares insights on the evolution of his design aesthetic, emphasizing player discovery through glitchy visuals. Brough discusses his preference for interactive prototypes and the importance of balancing accessibility with complex mechanics. He also reflects on the community's influence on his work and the emotional resonance that abstract games can have. Plus, discover the clever pun behind the game's title!
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Sep 27, 2020 • 0sec

Episode 156: Roguelike Celebration event

We discuss the annual Roguelike Celebration event, with Noah Swartz, Em Lazer-Walker, Kawa and Darren Grey. Read more »
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6 snips
Jul 26, 2020 • 0sec

Episode 155: Magic Systems

Creating magic systems beyond traditional fire and ice bolts, delving into depth and interlocking systems, the ongoing debate on scientificity of magic, examples of inventive magic systems in roguelike games, the mental ordeal of banishment in Dungeon Crawlstone Soup, capturing horror and unknowable magic, proposing improvements for magic scrolls, and personal fascination with magic systems in games.
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Aug 31, 2019 • 0sec

Episode 154: Jupiter Hell - Early Access

We discuss the kitchen sink school of game design, with Kornel Kisielewicz and Darren Grey. Read more »
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Apr 12, 2019 • 0sec

Episode 153: 7DRLs 2019

Discussion of the results of the 2019 Seven Day Roguelike Challenge, with Darren Grey, Tone, Andre Odendaal, Patrick Davison and Lachlan Kingsford (www.nerdygentleman.com). Read more »
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Mar 22, 2019 • 0sec

Episode 152: The Kitchen Sink

We discuss the kitchen sink school of game design, with Alexei Pepers and Darren Grey. Read more »
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Feb 23, 2019 • 0sec

Episode 151: Haque

Episode 151 of Roguelike Radio features Rob Parker and Eben Howard, with guests Hadley St. Clair and Kevin Cole, developers of Haque (steam and itch.io) This episode contains spoilers for story and gameplay elements in Haque Read more »

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