

Roguelike Radio
Andrew Doull, Darren Grey, Ido Yehieli etc.
Welcome to Roguelike Radio, a podcast about roguelikes.
Episodes
Mentioned books

Apr 2, 2013 • 0sec
Episode 67: 7DRLs 2013 Overview
This is episode 67 of Roguelike Radio, where we discuss many of the top games from the 2013 7DRL Challenge. Talking this episode are Darren Grey, Eben Howard, Thomas Birkel (aka GameHunter/UberHunter) and Jo Bradshaw. This is the second episode in this year's 7DRL coverage, following on from our last episode interviewing several successful participants.
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Mar 24, 2013 • 0sec
Episode 66: 7DRLs 2013 - Winner Reflections
This is episode 66 of Roguelike Radio, where we discuss the 2013 7DRL Challenge. Talking this episode are Darren Grey, Jeff Lait, Paul Jeffries, Eben Howard, Tom Ford and Yuji Kasugi - all 7DRL victors this year! This first episode in what will be a series of 7DRL coverage focuses on the immediate reaction of a number of successful developers.
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Mar 13, 2013 • 0sec
Episode 65: Roguelike Communities
This is episode 65 of Roguelike Radio, where we discuss Roguelike Communities, including both developer and fan communities. Talking this episode are Darren Grey, Nicolas Casalini (aka DarkGod) and Brian Jeffears (aka getter77).
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Mar 9, 2013 • 0sec
Episode 64: Player competitions
This is episode 64 of Roguelike Radio, which is a large panel discussion about competitions in roguelikes, including the monthly Angband competition, the weekend Brogue competition, the Junethack and /dev/null Nethack competitions, the biannual Dungeon Crawl: Stone Soup tournament and the ADOM "Weakest Link" competition. Talking today are Nick McConnell, Francis Garcia, Steven Steinke, Patric Mueller, David Ploog, Rachel Dillon, Darren Grey and Andrew Doull.
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Feb 26, 2013 • 0sec
Episode 63: How to Make a Good 7DRL part 2
Guests on this episode include Darren Grey, Tom Ford, Numeron, Eben Howard, and Jeff Lait. They discuss topics such as implementing SmartCubold and balancing AI difficulty, differentiating creature behaviors in roguelike games, designing single hit point roguelike games, the importance of aesthetics in video games, creating urgency in a zombie apocalypse, challenges with drawing to the screen and framework preferences, and discussions on the roguelike game development community and procedural content.

Feb 23, 2013 • 0sec
Episode 62: How to Make a Good 7DRL part 1
Guests include Darren Grey, Tom Ford, Numeron, Eben Howard, Ido Yehieli, and Jeff Lait. They discuss creating a good 7DRL, defining and ranking roguelikes, the supportive game developer community, text in games and permadeath, death in video games, game experience and advice, using SquidLib for unique games, designing roguelikes, and the challenges of developing on mobile.

Feb 16, 2013 • 0sec
Episode 61: libtcod (aka the Doryen Library)
The is episode 61 of Roguelike Radio, where we talk about libtcod, the immensely popular roguelike toolkit and display library for python and C++. Talking this week are Darren Grey, jice, mingos/Dominik, Joao/Jotaf and Jeff Lait.
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Feb 6, 2013 • 0sec
Episode 60: The T-Engine
Rejoice, for Roguelike Radio episode 60 has arrived! This week we discuss the T-Engine, used to support ToME4 and independent roguelikes. Talking this episode are Darren Grey, Nicolas Casalini (aka DarkGod), Ben Morrison, Sean Osman, Eric Wykoff and Mikolai Fajer (all developers using the T-Engine).
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Jan 28, 2013 • 0sec
Episode 59: Sil
Roguelike Radio episode 59 is here, with Andrew Doull and Darren Grey discussing Sil.
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Jan 11, 2013 • 0sec
Episode 58: The Resurrection of ADOM
Happy New Year roguelike fans! It's 2013, we're all still alive, and we're back with a new episode of Roguelike Radio. This week we cover the Resurrection of ADOM, with Darren Grey, Thomas Biskup and Ignacio.
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