
Jeff Lait
Game developer. Best known for his work on the roguelike game Powder and also 100 Rogues.
Top 3 podcasts with Jeff Lait
Ranked by the Snipd community

13 snips
Feb 23, 2013 • 0sec
Episode 62: How to Make a Good 7DRL part 1
Guests include Darren Grey, Tom Ford, Numeron, Eben Howard, Ido Yehieli, and Jeff Lait. They discuss creating a good 7DRL, defining and ranking roguelikes, the supportive game developer community, text in games and permadeath, death in video games, game experience and advice, using SquidLib for unique games, designing roguelikes, and the challenges of developing on mobile.

4 snips
Feb 26, 2013 • 0sec
Episode 63: How to Make a Good 7DRL part 2
Guests on this episode include Darren Grey, Tom Ford, Numeron, Eben Howard, and Jeff Lait. They discuss topics such as implementing SmartCubold and balancing AI difficulty, differentiating creature behaviors in roguelike games, designing single hit point roguelike games, the importance of aesthetics in video games, creating urgency in a zombie apocalypse, challenges with drawing to the screen and framework preferences, and discussions on the roguelike game development community and procedural content.

4 snips
Mar 8, 2012 • 0sec
Episode 26: How to Make a 7DRL
Darren Grey, Ido Yehieli, Jeff Lait, corremn, and Joe Bradshaw talk about creating a roguelike game in a week, defining success in the 7DRL challenge, the evolution of roguelike games, using LibTCOD for game development and the debate on color palettes, exploring aesthetics and game making programs, using T-Engine for game creation, focusing on game development without distractions, choosing one gimmick for a game, the importance of transparency in game design, providing instructions and bug fix releases, and making a successful game through uniqueness and planning.