The Fourth Curtain

World of Warcraft's Seth Sivak Tips the Dealer

Jul 31, 2025
Seth Sivak, VP Development for World of Warcraft at Blizzard and former founder of Proletariat, dives into the gaming world, sharing his insights on why games often fail to find their audience. He emphasizes the importance of building hype pre-launch and discusses securing $20M for Spellbreak. Seth advocates for early testing over polish, revealing how releasing a graybox version can lead to valuable player feedback. His journey from Zynga to Proletariat showcases the evolution of game development and the challenges of marketing in a competitive landscape.
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INSIGHT

Audience Trumps Polish

  • Many recent game failures came from launching without an audience, not from poor reviews.
  • Building audience momentum early matters more than polishing before announcement.
ANECDOTE

Industry Lull And Perfect Storm

  • Aaron and Alex reflect on industry cycles and a current lull affecting funding and launches.
  • The hosts connect game industry struggles to broader entertainment shifts and platform fragmentation.
ANECDOTE

Fundraising And Reflection

  • Proletariat raised five funding rounds with a $20M round led by Take-Two at a $100M valuation in 2019.
  • Seth used blogging to capture lessons and continues weekly writing to reflect on that journey.
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