Eggplant: The Secret Lives of Games

Into the Depths: The Music of Mutazione - Part 2

5 snips
Dec 11, 2020
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Episode notes
1
Introduction
00:00 • 2min
2
Into the Depths the Music of Mutasione
01:53 • 4min
3
The Music System in the Game Withtasione
05:40 • 43sec
4
The Concepts of Mutation
06:24 • 58sec
5
Alessandra, Do You Remember Being Rored Into This Idea?
07:21 • 6min
6
The Beginnings of a Microbe Music System
12:52 • 3min
7
Synthesized Instruments - The Beginnings of a Different Mood
16:17 • 6min
8
The First Test Bill
21:59 • 4min
9
The Plants, the Plants and the Ora
26:16 • 3min
10
Ghosts of Plants
28:54 • 48sec
11
Plants - The Life Cycle of a Plant
29:42 • 6min
12
The Seven Moody Scales in Music Theory
35:22 • 1min
13
The Harmonic Harmony of the Panatonic Scale
36:44 • 2min
14
Euphoria - The Three Major Flavors
38:45 • 2min
15
The Somby Surf Feel
40:39 • 2min
16
What Is the Difference Between Pacific and Other Worldly?
42:19 • 3min
17
Wonderless - A Soundscape of Wonderlast in Full Bloom
45:19 • 4min
18
How Random Should Procedural Music Be?
49:46 • 2min
19
Music for Airports - A Piece of Ambient Music
52:16 • 5min
20
The Orgame Should Be Organic, but It's Not Stardew Valley
57:21 • 3min
21
How to Make a Simulator Work for a Gamer
01:00:26 • 2min
22
Is It a Game or a Music System?
01:02:01 • 3min
23
Composing Music - How Did Your Composition Style Change?
01:05:03 • 6min
24
How Much Control Do You Really Need and Want?
01:10:51 • 4min
25
Unity Audio Mixer
01:15:04 • 2min
26
The Tools for Making Games Have Changed a Lot
01:17:08 • 4min
27
Scraping Pacific, for Example?
01:20:51 • 3min
28
What Are the Mageeclips?
01:23:34 • 3min
29
Longer Clips in the Garden
01:26:18 • 4min
30
Playing Megaclipts in the Garden Mode
01:30:46 • 2min
31
Game Review - Garden Mode
01:33:11 • 3min
32
Garden Mode - A New Tool for Developer Tools
01:36:27 • 5min
33
The Musicality of the Game
01:41:03 • 4min