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Into the Depths: The Music of Mutazione - Part 2

Eggplant: The Secret Lives of Games

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Unity Audio Mixer

We have something like 60 gigs of audio in the whole project, is that right? Yes. That's like over seven thousand clips of audio inth garden system. And then, and then there's all the town music and sound effects and stuff. So em, that that a that means that whenever someone like a starts sets up the project, they have to spend a day importing all these dot wave fils. The next time we work on a game project, i'm going to use a unity audio - for such a complicated projectye, i think we should.

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