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Game Studies Study Buddies

60 – Nguyen – Games: Agency As Art

Jul 31, 2023
C. Thi Nguyen discusses games and agency as art with hosts, exploring philosophical analysis of agency in games, different gameplay types like striving play, agency in immersion, agential layers, autonomy in games, humanism influence, unconventional gameplay, agential distance in design, value capture in gamification, agential fluidity in engagement, and exploitation of gamers in the industry.
02:23:44

Episode guests

Podcast summary created with Snipd AI

Quick takeaways

  • Games emphasize the means over the end goal, focusing on the experience of struggle and striving play.
  • Games offer simplified goals as a refuge from life's complexities, providing focused experiences of achieving arbitrary goals.

Deep dives

Chapter 1: Striving Play and the Aesthetic Quality of Struggle

Games offer a motivational inversion of everyday life, emphasizing the means of achieving goals over the goals themselves. Striving play involves pursuing goals for the sake of the struggle, enjoying the activity of trying rather than solely achieving the end result. The concept of aesthetic striving play captures the essence of engaging in games for the experience of struggle.

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