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Exploring Agency and Striving Play in Games
The chapter delves into the concept of agency in games, highlighting the unique perspective of the author on how players interact with game rules and goals. It contrasts different types of gameplay, such as striving play and non-striving games like Twister and telephone. The discussion focuses on the intrinsic value of playing for the experience and enjoyment rather than solely for the outcome, emphasizing the intersection of agency and striving play in games.