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Scott Anderson, a senior graphic engineer at Unity, has had a varied career ranging from indie games like Luna and Shadow Physics to blockbuster titles like Call of Duty. His experience at Facebook's Horizon Worlds provided insights into the intricate balance needed in a metaverse environment.
Creating a successful metaverse requires a strong emphasis on user-generated content and robust tools for content creation. The discussion highlighted the significance of enabling users to bring their creative ideas to fruition while addressing potential challenges like abuse and power dynamics.
Developing alternative interfaces for programming in computational environments, particularly in VR, poses challenges such as interface usability, performance optimization, and balancing interactive elements. The podcast delved into the complexities of scripting tools within VR and the technical aspects involved in building a metaverse.
Social VR platforms like Facebook Horizon aim to bridge the gap between consumers and creators by offering accessible visual scripting tools within the user interface. The podcast explored the evolution of scripting languages in VR and highlighted the potential of interactive behaviors in shaping user experiences within virtual environments.
The discussion delves into the potential future of VR programming, envisioning a coding environment where perfect reality capture facilitates a seamless blend of real and virtual worlds. The use of AI models, like OpenAI's Codex, to aid in generating code and creating interactive experiences in these virtual spaces is explored. The conversation touches on the possibilities presented by large language models and the integration of AI-driven assistance in programming.
Glide aims to simplify software development by providing a platform that streamlines the creation, distribution, and maintenance of software applications. By abstracting away complexities like operating systems, dependencies, and hardware concerns, Glide offers a user-friendly environment for building and deploying software apps with minimal maintenance requirements. The sponsorship message highlights Glide's mission to empower a billion software developers by 2030.
Replit empowers end-user software development through a collaborative and user-friendly platform that enables building, sharing, and running software applications effortlessly. It is praised for minimizing unnecessary complexities in programming, offering an easy-to-use environment for creating and deploying code without the need to manage underlying system details. The discussion emphasizes Replit's role in enabling a seamless experience for individuals developing software projects.
The conversation explores innovative AI programming models, such as utilizing a vast corpus of running programs to train AI models for generating code. It envisions a future where AI-driven programming tools efficiently generate code based on natural language prompts or mock-ups provided by users. The potential of using AI models with higher-level abstractions beyond textual syntax to enhance programming experiences and reduce complexity in software development is discussed.
The podcast reflects on the future of programming technologies, including OpenAI's Codex, GPT-3-based tools, and approaches that leverage massive code repositories for AI training. It speculates on the role of AI in assisting developers in creating interactive and dynamic experiences within virtual realms. The conversation contemplates the evolution of programming environments towards seamless integration of AI-driven assistance and innovative programming models.
The episode navigates the landscape of AI-driven programming environments, discussing the potential blend of AI assistance and natural language prompts for code generation. It touches on the challenges and opportunities presented by utilizing AI models for simplifying software development processes. The exploration of future programming paradigms and the integration of AI technologies in creating interactive virtual experiences encapsulates the forward-looking theme of the discussion.
Scott Anderson has spent the better part of a decade working on end-user programming features for VR and the metaverse. He's worked on playful creation tools in the indie game Luna, scripting for Oculus Home and Horizon Worlds at Facebook, and a bunch of concepts for novel programming interfaces in virtual reality. Talking to Scott felt a little bit like peeking into what's coming around the bend for programming. For now, most of us do our programming work on a little 2D rectangle, with a clear split between the world around the computer and the one inside it. That might change — we may find ourselves inside a virtual environment where the code we write and the effects of running it happen in the space around us. We may find ourselves in that space with other people, also doing their own programming. This space might be designed, operated, and owned by a single megacorp with a specific profit motive. Scott takes us through these possibilities — how things are actually shaping up right now and how he feels about where they're going, having spent so much time exploring this space.
This episode was sponsored by Glide, and the transcript was sponsored by Replit — thanks to them both for making this possible.
The show notes (with copious links) and transcript are available here: https://futureofcoding.org/episodes/053
Support us on Patreon: https://www.patreon.com/futureofcoding
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