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Scott Anderson: End-user Programming in VR

Future of Coding

00:00

Mobile Games

i think mobile games take a little bit more of those lessons to heart, right? Because they are a kind of quick play a lot of the time. Even if people may or may not agree with monitization strategies in some of these games,. i'd like to see that being the first principle rather than how many users can we get rate, or how much funin can we get, or howmuch money can we made and so on.

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