

Pioneers: Jonathan Blow talks good design — for video games, team structure, and beyond
11 snips Aug 3, 2021
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Complexity in Games
- Playing many video games can reveal the nature of complex systems.
- This can offer a less naive view when tackling real-world problems.
Feedback Loops in Game Design
- Unlike abstract arguments, game development provides a direct feedback loop.
- Misunderstandings about systems become apparent quickly through crashes or malfunctions.
Over-Engineering Levels
- Jonathan Blow describes how over-engineering levels can make them less elegant.
- Restraint and focusing on inherent qualities of a level leads to better design.