Chapters
Transcript
Episode notes
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
Introduction
00:00 • 4min
Neural Networks: The Future of Artificial Intelligence
03:43 • 2min
The Future of Generative AI
05:32 • 5min
Enworld: A Game Developer's Guide to Generative Dialogue
10:27 • 2min
How to Make Your Own Games With Game Developer Tools
12:08 • 3min
The Differences Between Traditional Procedural Generating Content and Generative Tools
14:41 • 3min
The Applicability of Generative Content Models
17:15 • 5min
Stable Diffusion: The Future of Game Dance
22:15 • 4min
AI Accent: A Pitch for Doing Tall Better Than Human
25:53 • 2min
The Virtue of Openness
27:41 • 2min
Dossier of Players
29:17 • 2min
The Future of Game Design
30:48 • 6min
How to Generate an Activity That Requires a Wizard and a Fighter to Synergize and Overcome an Obstacle
36:34 • 2min
The Importance of Experience in AI Game Design
38:37 • 2min
How to Get Started in World
40:46 • 2min
How to Be a Better Game Designer
42:26 • 2min