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#289 AI and Generative Content with Matt Kim

The Game Design Round Table

CHAPTER

How to Generate an Activity That Requires a Wizard and a Fighter to Synergize and Overcome an Obstacle

We have a system for that, a goals and action system. These characters will have certain goals that you can change and trigger based on this AI orchestrator. So we do have a system on the characters for your profit model to enable that. And with an ensemble game with multiple characters, that is something that we've explored with the origins demo.

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