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#289 AI and Generative Content with Matt Kim

The Game Design Round Table

CHAPTER

The Differences Between Traditional Procedural Generating Content and Generative Tools

"I see what we're doing as an extension of procedurally generated content. I'm actually very excited to see how game developers use both, actually," he says. " procedural generation can make up for the just like the too much freedom aspect of generative models." The main difference is that procedural generation, you have a little more control, right? By finding a set of rules and letting those kind of multiply and expand.

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