Deconstructor of Fun

TWiG 191 Is remote work killing your studio's efficiency? / HOT take on Unity x ironSource

Jul 14, 2022
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Episode notes
1
Introduction
00:00 • 2min
2
Google for Games - A Great Partner to Create Great Games
02:01 • 2min
3
'Pelton', 'The Dust Got Rid of the Dust and 'S Peltoni Sha O'
04:13 • 3min
4
I'm Gonna Go to a Conference, but I'm Not Sure if It's a Good Idea.
06:50 • 1min
5
How Far From Terono Do You Live?
07:52 • 3min
6
Game Stop Is on the Track to Lose 600 Million Dollars a Quarter
10:52 • 2min
7
Iron Sords - Unity Is Down 15 %.
13:01 • 4min
8
Is This Merger Going to Be a Disaster?
17:23 • 2min
9
Retention Bonuses for Engineers
19:28 • 5min
10
What Happened to All the Video Games?
24:41 • 3min
11
The Problem of the Churn of Staff
28:08 • 3min
12
Recur Is a World Class Platform for Game Creators
31:20 • 2min
13
Is Remote Really Good or Bad?
32:59 • 5min
14
I'm a Spoiled Brat, and I Am Going to Be Remote for the Rest of My Life.
38:24 • 2min
15
What Should a Game Company Do?
40:03 • 5min
16
The Pros and Cons of Remote Work
45:08 • 1min
17
Working From Home
46:24 • 2min
18
Hiring and Retaining Talent
48:17 • 5min
19
The Two Days in the Office Isn't the Solution I Propose
53:38 • 2min
20
The One Area Where You Can't Get Top Talent Is Design, Right?
55:58 • 2min
21
Product Design - Is There a Right Answer?
57:47 • 6min