
TWiG 191 Is remote work killing your studio's efficiency? / HOT take on Unity x ironSource
Deconstructor of Fun
00:00
What Should a Game Company Do?
i was working from home for, you know, 12 hours a day, rit, working from my office. And i love that life style. But when we try to like, zoom out and actually say, what should a studio do? Rigtly, what should a game company do? A my take is that they should pick a lane, right? Ind embrace the prosean cron cons evied the reproach. You need to figure out how to handle communication. The amount of time that i have saved by being able to turn off my video, complete emals. Complete the low, small little task, because every single meeting that iam in does not need
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