

Unity Founder, David Helgason, on the journey from young developer to democratising game development
4 snips Jul 8, 2020
Chapters
Transcript
Episode notes
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
Introduction
00:00 • 4min
The Transition to Starting Your Own Company
03:32 • 2min
How Pan Media Got Its Start
06:02 • 2min
The Mistakes I Made When Starting Unity
07:50 • 4min
Unity's Early Confusion
11:52 • 5min
The Origins of the Unity Runtime Environment
16:22 • 4min
Unity: A Better Fit
20:39 • 2min
Unity's Proactive Approach to Business
22:37 • 2min
How to Get Early Developers to Believe in the Edit
24:11 • 2min
How to Trust Your Brand
25:56 • 3min
The Importance of Customer Partnerships
28:29 • 4min
The Evolution of Customer Success
32:17 • 2min
Unity's Top 3 Lessons for Product Management
33:53 • 4min
How to Build an Organization to Prevent Factions From Forming
38:04 • 3min
The Importance of Intuition in Startups
41:00 • 3min
How to Speak to a Larger Group of Customers
44:12 • 2min