
Unity Founder, David Helgason, on the journey from young developer to democratising game development
This Much I Know - The Seedcamp Podcast
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How to Trust Your Brand
Cartoon Network hired a developer in Korea to build an MMO for them, for kids with their IP. But the company wasn't doing a good job putting it together. The game's creator Rob Knopf used Unity as a prototyping tool. He was able to prototype his ideas and show it to the developer in Korea that had their own kind of proprietary engine. And at some point, he just glimpsed it. Like, wait a minute, I've prototyped all the little actions. If we just put it together, it might feel great. So you know, so he actually contacted us about that. Well, there's always a first, right?
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