This Much I Know - The Seedcamp Podcast cover image

Unity Founder, David Helgason, on the journey from young developer to democratising game development

This Much I Know - The Seedcamp Podcast

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How to Get Early Developers to Believe in the Edit

There was no game industry on the Mac and game companies didn't have Macs. So basically, it was just a tiny, tiny community of game developers who had Apple computers. When we put up the new even the point-point release, Mac world would write about it because there's nothing else to write about in this category. And then the few people that might actually be interested in this actually would then try and download it. There was something about capturing, I think later I learned that it comes with the blue puddle. It's not a blue ocean because those don't really exist. But something small that nobody cares about and where the users in their carer are willing to kind

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