The AIAS Game Maker's Notebook cover image

The AIAS Game Maker's Notebook

It Takes Two with Josef Fares, Hazelight Studios

Jun 21, 2021
Ted Price chats with Josef Fares, founder of Hazelight Studios, about their focus on gameplay variety and two-player co-op experiences. They discuss the challenges of working from home and the importance of physical interaction in game development. The chapter explores creating moments in gaming, challenges faced by a small team, the importance of pacing in game design, and the success of Hazelight Studios in inspiring innovation in co-op games. They also discuss the significance of relatability and accessibility in game design, the value of taking risks, and the challenges and passion in the gaming industry.
01:29:27

Episode guests

Podcast summary created with Snipd AI

Quick takeaways

  • Hayslite Studios focuses on delivering a large amount of gameplay variety in their games, combining story and gameplay to create an immersive narrative experience.
  • Hayslite Studios is dedicated to creating two-player cooperative games, emphasizing the value of split-screen co-op and the personal interactions it brings.

Deep dives

Creating Variety in Gameplay

Hayslite Studios focuses on delivering an insane amount of gameplay variety in their games, such as their recently released title, It Takes Two. They believe in combining story and gameplay, ensuring that every scenario and mechanic is part of the overall narrative experience.

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