

It Takes Two with Josef Fares, Hazelight Studios
Jun 21, 2021
Ted Price chats with Josef Fares, founder of Hazelight Studios, about their focus on gameplay variety and two-player co-op experiences. They discuss the challenges of working from home and the importance of physical interaction in game development. The chapter explores creating moments in gaming, challenges faced by a small team, the importance of pacing in game design, and the success of Hazelight Studios in inspiring innovation in co-op games. They also discuss the significance of relatability and accessibility in game design, the value of taking risks, and the challenges and passion in the gaming industry.
Chapters
Transcript
Episode notes
1 2 3 4 5 6 7 8 9 10
Introduction
00:00 • 2min
Exploring the Benefits and Drawbacks of Working from Home
02:06 • 2min
The Importance of Physical Interaction and Creative Process in Game Development
04:33 • 26min
Creating Moments and Overcoming Challenges
30:12 • 6min
The Challenges of Game Development
36:18 • 20min
The Importance of Pacing in Game Design
56:48 • 13min
Hazelight Studios' Success and Inspiring Innovation in Co-op Games
01:09:30 • 10min
Creating Relatable and Accessible Games
01:19:21 • 2min
Taking Risks and the Value of Strong Personalities
01:21:00 • 6min
Challenges, Passion, and Recognition in the Gaming Industry
01:26:48 • 3min